﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SimWithP3d.Vehicle
{
    struct OutSimPack
    {
        public int nCmdID;
        public float Xa;
        public float Ya;
        public float Za;
        public float XrV;
        public float YrV;
        public float ZrV;
        public float Xr;
        public float Yr;
        public float Zr;
    };
}
